I lost my childhood a long time ago. I don’t know exactly the moment, but I was speaking in my well-cultured faux-english-american voice from about age 12, so there’s a good indication. Anyway, it may be for this reason I clutch on to things that remind me of my childhood. Quite a few of these, unfortunately, have gone the way of Rocko’s Modern Life (which is in itself one of my memories) and are now untraceable for one reason or another. So I clutch tightly onto the few remaining scraps of innocence I have left; whether it be building houses out of Lego, or smililng with acutal nostalgia as I play Lego Star Wars. Spot the pattern.
Anyway, I guess I should get to the point. The reason I like LittleBIGPlanet (I’m basing that spelling off the official website’s) is because, bizarrely, it reminds me of my childhood. On the outside, LittleBIGPlanet may seen like a simple platformer, child-like and non-threatening in appearance. And in truth: It is. Don’t let it throw you off, though. Basically, the appeal of LBP is in its user-created content. It has a, frankly, INSANE amount of potential, as its creator tools are incredibly versatile and easy to understand. As far as I understand, there’s already a large amount of uploaded levels on the LBP database, many of which are both inspiring due to their extensiveness, and embarassing for the same reason. That’s not the only drawcard LBP has up its tiny, knitted sleeve, though. Anyone who sees the cover of the game for even a few seconds will soon see its more materialistic appeal; namely, the SackPeople. Don’t laugh, you perverts. They’re cute as hell. A large part of the game is based purely on creation and customisation, so almost all aspects of your Sackperson can be tweaked; Material, eyes, clothes, and even cute little top hats. It’s insanely cute, though that’s probably not what gamers are looking for. Still, I’m going to talk about it anyway. At any point during a level, you can change your Sackperson’s expression, with three different levels each of Happiness, Sadness, Anger and Fear. I liked to think my Sackboy was retarded, and for all the levels he pottered about with a toungue-hanging smile on his face. Anyway, no doubt all these aspects make LittleBigPlanet immensely family friendly, and a lot of kids will be enthralled with even just the creation aspects. Still, there’s bigger fish to fry in the game, so let’s talk about Physics.
The Physics of this game are incredible. Every material has been perfectly realised, and acts exactly as it should. Styrofoam is light and easy to carry, and metal can crush a Sackperson to a funny (if not slightly disturbing) death. The physics of the game ensures things act logically. Jumping on a bouncy, trampoline-like material is just like real life; you have to take little bounces, then time them right to get MASSIVE AIR. Little, self-built cars roll with amazing accuracy, and it took me a while to realise how to use the physics properly. I built myself a little car with bolts allowing the wheels to move, then was shocked to discover the car was rolling unevenly. Turns out I hadn’t put much thought as to where the bolts would be going, and on second thought I realised they were revolving around the bolt. It’s only a little thing, but it simultaneously makes and breaks the game. Physicsphiles will be enraptured by the mechanics, and will savor the chance to build something both realistic and fun. However, it should be noted that it can occaisonally take quite a bit of effort to get something just right. As a cautionary tale to this, I spent about half an hour tweaking my little toy car to make sure it’d run perfectly own the little race course/death trap I’d created for it. Still, for the entire time I was actually enjoying myself, and it was incredibly rewarding to see my new roller go flying over ramps with nary a care to gravity. Swinging puzzles are well-implemented, and I was determined to create myself a little Indiana Jones just for the ability of justifying these escapades. It doesn’t matter what you choose your Sackboy to look like and how it goes about it’s business though, as the narrator will like you no matter what. And I like the narrator so much, he gets a paragraph all to himself.
LittleBigPlanet is narrated by Stephen Fry, who you might remember from The Hitchhiker’s Guide To The Galaxy or other awesome English movies/Television shows. Right from the opening, I was joyous based purely on the narration. The Narrator is a constant guide for your Sackpeople, and treats the little thing like it’s a mischevious child. You can sense the love in Stephen Fry’s voice (or maybe I’m just imagining it) as he dolefully tells you about the numerous (and occaisonally complicated) contraptions and concepts of the game. The whole thing has a wonderful British class to it, and the phrase “Gadding about” was so awesome to hear I may start using it myself. In fact, all the music in the game has a happy feel, no matter what the setting is. I may recommend, as a sampler, the song “Get It Together” by “The Go Team!”. Pure happiness in a song.
Keep in mind, though, LittleBigPlanet isn’t nessecarily 100% for everyone. First things first. Some people probably won’t like the cute feel, or the fact that no-one gets shot in the whole game. I know, I know, it’s something you’ll have to get over. The whole point of this game, though, is to be family friendly, so if you’re looking for something the whole family (Kids, real people) can play, look no further than LittleBigPlanet. Secondly, people might not like the very precise nature of the physics. I must admit, occaisonally I found myeslf growling at the Sackboy for having the gall to smile when I’m busy re-calibrating my rolling dragon’s tires for half and hour. And finally, there’s always the element of you have no friends to play with, as this game is definitely suited for four friends all working together and mucking about. Still, there’s a wealth of good points that I think outweight the negatives. It’s a bonanza for collectors; there’s so many costumes, stickers and objects to collect, you’ll find yourself repeatedly playing a level to get 100%. It’s perfect for kids or a large group of people, and the strong userbase means you’ll always be able to download new levels. The editing tools are some of the best and simplest I’ve ever seen in a game, and they’re all clearly explained by the fantastic narration. So if it’s some cheery, physics-based, creative fun you’re after, I recommend you look no further than LittleBigPlanet. Now, I’m going to go build a Pteradon to fight another giant mechanical T-Rex.


![llama In PopCap style, all these images will be family-friendly. And [i]boring[/i].](http://lifeofhealey.files.wordpress.com/2008/11/llama.jpg?w=235&h=300)










